---------------------------------------------
--  Goblin Dice
--
--  Description: Sleep
--  Type: Physical (Blunt)
--
--
---------------------------------------------
require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");
---------------------------------------------
function OnMobSkillCheck(target,mob,skill)
    return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
    local typeEffect = EFFECT_SLEEP_I;

    skill:setMsg(MobStatusEffectMove(mob, target, typeEffect, 1, 0, 30));
    return typeEffect;
end;
